2D & 3D artist specializing in character art. Whether I'm drawing, sculpting, or animating, my greatest fascination revolves around shape and form. My skill set covers the full spectrum of the animation pipeline: from 2D concept design to 3D modeling, texturing, rigging, animation, lighting, and compositing. In addition, my background in programming makes me an excellent problem solver and very comfortable with scripting and technical aspects of the whole pipeline.